I am a passionate and versatile Game Designer/Developer with 1.5 years of experience in the hypercasual game industry. I have independently handled projects from concept to release, designing 50+ game concepts and developing 6 prototypes published on Google Play. I have achieved strong performance metrics, reaching 1000+ D1 PT and under 60c CPI in challenging markets. Collaborating with top publishers like Supersonic Studios, HOMA Games , I have gained valuable insights into market trends, player engagement, and rapid prototyping. My expertise in Unity Engine game development, combined with a strong focus on creative problem-solving and iterative design, allows me to craft engaging and polished gameplay experiences.
Experiance
Education
Skills
These are the technologies I've worked with
Unity Engine
C#
GitHub
Visual Studio
Visual Studio Code
Blender
Figma